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	<title>ALeX Kazik &#187; C64</title>
	<atom:link href="https://alex.kazik.de/category/c64/feed/" rel="self" type="application/rss+xml" />
	<link>https://alex.kazik.de</link>
	<description>A blog about Retrocomputing‎ and more</description>
	<lastBuildDate>Wed, 30 Mar 2022 09:54:41 +0000</lastBuildDate>
	<language>en-US</language>
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	<item>
		<title>Vice 3.2 Mac OS X</title>
		<link>https://alex.kazik.de/358/vice-3-0-mac-os-x/</link>
		<comments>https://alex.kazik.de/358/vice-3-0-mac-os-x/#comments</comments>
		<pubDate>Wed, 04 Jan 2017 22:19:54 +0000</pubDate>
		<dc:creator><![CDATA[alx]]></dc:creator>
				<category><![CDATA[C64]]></category>
		<category><![CDATA[Mac]]></category>

		<guid isPermaLink="false">https://alex.kazik.de/?p=358</guid>
		<description><![CDATA[I&#8217;ve compiled vice which is now compatible with 10.9+. The official build is only compatible to 10.12. In order to compile it on my system (10.11) I did: Install Xcode and command line utilities Download a 10.9 SDK: Old SDKs Patch the build file: remove the &#8220;clang workarounds for now&#8221; (line 198-201) of file &#8220;build-vice-dist.sh&#8221; [&#8230;]]]></description>
				<content:encoded><![CDATA[<p>I&#8217;ve compiled vice which is now compatible with 10.9+. The official <a href="http://vice-emu.sourceforge.net/macosx.html" target="_blank">build</a> is only compatible to 10.12. In order to compile it on my system (10.11) I did:</p>
<ul>
<li>Install Xcode and command line utilities</li>
<li>Download a 10.9 SDK: <a href="https://github.com/phracker/MacOSX-SDKs/releases" target="_blank">Old SDKs</a></li>
<li>Patch the build file: remove the &#8220;clang workarounds for now&#8221; (line 198-201) of file &#8220;build-vice-dist.sh&#8221;</li>
<li>Start the build tool: <code>DEV_BASES=/Library/Developer/CommandLineTools/ ./build/macosx/build-vice-dist.sh x86_64 10.9 clang cocoa dmg</code></li>
</ul>
<p><p><img src="https://alex.kazik.de/wp-includes/images/crystal/archive.png" style="height:20px;vertical-align:middle;" /> <a href="https://alex.kazik.de/download/mac/vice-macosx-cocoa-x86_64-10.9-clang-3.0.dmg" title="Download Vice-macosx-cocoa-x86 64-10.9-clang-3.0">Vice-macosx-cocoa-x86 64-10.9-clang-3.0</a> (29.1 MiB, 4. January 2017)</p> Update: compiled Vice 3.1 <p><img src="https://alex.kazik.de/wp-includes/images/crystal/archive.png" style="height:20px;vertical-align:middle;" /> <a href="https://alex.kazik.de/download/mac/vice-macosx-cocoa-x86_64-10.9-clang-3.1.dmg" title="Download Vice-macosx-cocoa-x86 64-10.9-clang-3.1">Vice-macosx-cocoa-x86 64-10.9-clang-3.1</a> (77.3 MiB, 1. September 2017)</p> <p><img src="https://alex.kazik.de/wp-includes/images/crystal/archive.png" style="height:20px;vertical-align:middle;" /> <a href="https://alex.kazik.de/download/mac/vice-macosx-sdl-x86_64-10.9-clang-3.1.dmg" title="Download Vice-macosx-sdl-x86 64-10.9-clang-3.1">Vice-macosx-sdl-x86 64-10.9-clang-3.1</a> (79.7 MiB, 2. September 2017)</p> Update: compiled Vice 3.2 <p><img src="https://alex.kazik.de/wp-includes/images/crystal/archive.png" style="height:20px;vertical-align:middle;" /> <a href="https://alex.kazik.de/download/mac/vice-macosx-sdl-x86_64-10.9-clang-3.2.dmg" title="Download Vice-macosx-sdl-x86 64-10.9-clang">Vice-macosx-sdl-x86 64-10.9-clang</a> (79.0 MiB, 11. July 2018)</p> <p><img src="https://alex.kazik.de/wp-includes/images/crystal/archive.png" style="height:20px;vertical-align:middle;" /> <a href="https://alex.kazik.de/download/mac/vice-macosx-cocoa-x86_64-10.9-clang-3.2.dmg" title="Download Vice-macosx-cocoa-x86 64-10.9-clang">Vice-macosx-cocoa-x86 64-10.9-clang</a> (79.9 MiB, 11. July 2018)</p></p>]]></content:encoded>
			<wfw:commentRss>https://alex.kazik.de/358/vice-3-0-mac-os-x/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>prepack6502</title>
		<link>https://alex.kazik.de/274/prepack6502/</link>
		<comments>https://alex.kazik.de/274/prepack6502/#comments</comments>
		<pubDate>Sat, 28 Sep 2013 09:08:12 +0000</pubDate>
		<dc:creator><![CDATA[alx]]></dc:creator>
				<category><![CDATA[C64]]></category>

		<guid isPermaLink="false">http://alex.kazik.de/?p=274</guid>
		<description><![CDATA[I&#8217;ve just published my 6502 code reorganizer which results in a better compression: https://github.com/alexkazik/prepack6502]]></description>
				<content:encoded><![CDATA[<p>I&#8217;ve just published my 6502 code reorganizer which results in a better compression:<br />
<a href="https://github.com/alexkazik/prepack6502">https://github.com/alexkazik/prepack6502</a></p>]]></content:encoded>
			<wfw:commentRss>https://alex.kazik.de/274/prepack6502/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>C64: 512k RAM/Module Expansion</title>
		<link>https://alex.kazik.de/262/c64-512k-cpld-expansion/</link>
		<comments>https://alex.kazik.de/262/c64-512k-cpld-expansion/#comments</comments>
		<pubDate>Thu, 19 Apr 2012 10:32:18 +0000</pubDate>
		<dc:creator><![CDATA[alx]]></dc:creator>
				<category><![CDATA[C64]]></category>
		<category><![CDATA[c64]]></category>
		<category><![CDATA[Cartridge]]></category>
		<category><![CDATA[CPLD]]></category>
		<category><![CDATA[Module]]></category>
		<category><![CDATA[RAM]]></category>

		<guid isPermaLink="false">http://alex.kazik.de/?p=262</guid>
		<description><![CDATA[Last weekend I&#8217;ve finished my first CPLD experiment, which (of course) was an project for the C64. This small extension is a GeoRAM compatible RAM extension or a EasyFlash like extension. It&#8217;s possible to switch between them via software. In other words you can use it as pure ram or load cartridges in the ram [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><img class="alignright size-full wp-image-264" title="512k Expansion" src="/wp-content/uploads/512k-module-small.jpg" alt="" width="116" height="200" /></p>
<p>Last weekend I&#8217;ve finished my first CPLD experiment, which (of course) was an project for the C64. This small extension is a GeoRAM compatible RAM extension or a EasyFlash like extension. It&#8217;s possible to switch between them via software. In other words you can use it as pure ram or load cartridges in the ram and play (instead of burning eprom modules).</p>
<p><span id="more-262"></span></p>
<p>This is only thought as an experiment for me to learn to deal with CPLD. So far it&#8217;s working as it should and I&#8217;m happy ;-)</p>
<p>The used Parts:</p>
<ul>
<li>an CPLD: Xilinx XC9572
<li>512KiB RAM
<li>74hc365 hex buffer/line driver
<li>a led (with a 1k5 resistor)
<li>sockets, circuit board and wire
</ul>
<p><a href="/wp-content/uploads/512k-module.jpg"><img src="/wp-content/uploads/512k-module-400.jpg" alt="" title="512k Module" width="400" height="300" class="alignnone size-full wp-image-266" /></a></p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>New Multiprommer Firmware</title>
		<link>https://alex.kazik.de/238/multiprommer-firmware/</link>
		<comments>https://alex.kazik.de/238/multiprommer-firmware/#comments</comments>
		<pubDate>Mon, 29 Aug 2011 21:02:07 +0000</pubDate>
		<dc:creator><![CDATA[alx]]></dc:creator>
				<category><![CDATA[C64]]></category>
		<category><![CDATA[c64]]></category>
		<category><![CDATA[eprom]]></category>
		<category><![CDATA[multiprommer]]></category>

		<guid isPermaLink="false">http://alex.kazik.de/?p=238</guid>
		<description><![CDATA[Features: The files loaded/saved don&#8217;t have an load address anymore! Simple file browser (cmd compatible) Keys reassigned (now matches the function) Layout optimized Help screen added Removed the &#8220;Modulgenerator&#8221; SMON or Multimonitor &#8211; your choice]]></description>
				<content:encoded><![CDATA[<p><img class="alignright size-full wp-image-245" title="Multiprommer" src="/wp-content/uploads/prommer.jpg" alt="" width="144" height="200" /><br />
Features:</p>
<ul>
<li>The files loaded/saved don&#8217;t have an load address anymore!</li>
<li>Simple file browser (cmd compatible)</li>
<li>Keys reassigned (now matches the function)</li>
<li>Layout optimized</li>
<li>Help screen added</li>
<li>Removed the &#8220;Modulgenerator&#8221;</li>
<li>SMON or Multimonitor &#8211; your choice</li>
</ul>
<p><br />
<span id="more-238"></span></p>
<p><img src="https://alex.kazik.de/wp-includes/images/crystal/archive.png" style="height:20px;vertical-align:middle;" /> <a href="https://alex.kazik.de/download/c64/Multiprommer-V1.5+1.0.tar.bz2" title="Download Multiprommer V1.5+1.0">Multiprommer V1.5+1.0</a> (31.7 KiB, 29. August 2011)</p>
<p><img class="alignnone size-full wp-image-241" title="Multiprommer - Shot 1" src="/wp-content/uploads/screenshot1.png" alt="" width="384" height="272" /><br />
<img class="alignnone size-full wp-image-242" title="Multiprommer - Shot 2" src="/wp-content/uploads/screenshot2.png" alt="" width="384" height="272" /><br />
<img class="alignnone size-full wp-image-243" title="Multiprommer - Shot 3" src="/wp-content/uploads/screenshot3.png" alt="" width="384" height="272" /></p>]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>C64 Reset using the Restore key</title>
		<link>https://alex.kazik.de/232/restore-reset/</link>
		<comments>https://alex.kazik.de/232/restore-reset/#comments</comments>
		<pubDate>Fri, 26 Aug 2011 14:03:26 +0000</pubDate>
		<dc:creator><![CDATA[alx]]></dc:creator>
				<category><![CDATA[C64]]></category>
		<category><![CDATA[attiny]]></category>
		<category><![CDATA[avr]]></category>
		<category><![CDATA[c64]]></category>
		<category><![CDATA[reset]]></category>
		<category><![CDATA[restore]]></category>

		<guid isPermaLink="false">http://alex.kazik.de/?p=232</guid>
		<description><![CDATA[With this small device you can reset your C64 by holding the Restore key down by 2 seconds. All you need is an ATtiny and a little more, the price should be less than 2 EURO in total. Code/Docs: C64 Reset by Restore Updated 2017-09-09: Hold the restore key longer to perform a second reset.]]></description>
				<content:encoded><![CDATA[<p>With this small device you can reset your C64 by holding the Restore key down by 2 seconds.</p>
<p>All you need is an ATtiny and a little more, the price should be less than 2 EURO in total.</p>
<p>Code/Docs: <a href="https://github.com/alexkazik/restore-reset">C64 Reset by Restore</a></p>
<p>Updated 2017-09-09: Hold the restore key longer to perform a second reset.</p>]]></content:encoded>
			<wfw:commentRss>https://alex.kazik.de/232/restore-reset/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>C64 Converter</title>
		<link>https://alex.kazik.de/2/c64-converter/</link>
		<comments>https://alex.kazik.de/2/c64-converter/#comments</comments>
		<pubDate>Tue, 04 May 2010 13:50:09 +0000</pubDate>
		<dc:creator><![CDATA[alx]]></dc:creator>
				<category><![CDATA[C64]]></category>

		<guid isPermaLink="false">http://alex.kazik.de/2/c64-converter/</guid>
		<description><![CDATA[We are working on a new and much better converter. Until that is ready to use, you can still user the old one. Convert an PNG/GIF/JPEG to C64 FLI/KOALA (image must be 160&#215;200 or 320&#215;200) Just select an image, press &#8220;Convert&#8221; and look/download the converted pictures. For best results reduce the colors in your image [&#8230;]]]></description>
				<content:encoded><![CDATA[<p> We are working on a new and much better converter. Until that is ready to use, you can still user the old one.</p>
<p>Convert an PNG/GIF/JPEG to C64 FLI/KOALA (image must be 160&#215;200 or 320&#215;200)<br />
Just select an image, press &#8220;Convert&#8221; and look/download the converted pictures.</p>
<p><span id="more-2"></span></p>
<p> For best results reduce the colors in your image to the 16 colors in this palette:<br />
<img src="/wp-content/uploads/c64_palette.gif" alt="" title="c64_palette" width="160" height="10" class="alignnone size-full wp-image-90" /> (Download by right-clicking)</p>
<p><iframe src="/c64_convert/" width="500" height="800" frameborder="0"></iframe></p>]]></content:encoded>
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		<slash:comments>10</slash:comments>
		</item>
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